Category: ART+

Liepaja based media and sound art association ASTE has started developing an augmented reality art application. The project is being developed with the support of the State Culture Capital Fund’s program “KultūrELPA”.

  • Exhibition in Klaipeda “Mindful Explorations”

    Exhibition in Klaipeda “Mindful Explorations”

    Works from ASTE artists can be seen in KKKC Klaipeda, Didžioji Vandens street 2 until October 9, 2022.

    Gallery opening times:
    Wednesday – Sunday 11:00 – 19:00
    https://www.kkkc.lt/

    The exhibition “Mindful explorations” presents practice-led artistic research done by Maija Demitere, Paula Vītola, Krista Dintere, Marta Gūtmane, Anna Priedola and Gustavs Lociks. Maija Demitere and Paula Vītola are presenting long-term projects developed withing the framework of their doctoral research.

    With this exhibition ASTE is introducing the Digital Gallery ART+ works in Klaipeda. ART+ is an augmented reality app hat offers location based augmented reality experiences for Android and iOS devices in Liepaja, Kuldīga, and also for a short period in Klaipeda, and in any internet browser for those who do not have a chance or suitable device to visit the locations. Visit to download the app and learn more – https://artplus.app/.

    The exhibition is organised by ASTE and Liepaja University Art Research Laboratory MPLab in collaboration with Klaipeda Culture Communication Center KCCC.

    The exhibition and ART+ objects are created with the support of Liepaja Municipality, Liepaja City Municipality institution “Culture Department”, Kurzeme Planning Region, State Culture Capital Foundation of Latvia (VKKF) and Liepaja University.

    ASTE events and ART+ objects are created as part of the EIT Community New European Bauhaus project “Growing Food In Liepaja” and is supported by the European Institute of Innovation and Technology (EIT), a body of the European.

    Exhibition opening photos by KKKC, Maija Demitere and Raivo Mihailovs.

  • Libau–Romny train added to ART+

    Libau–Romny train added to ART+

    A new augmented reality art object has been added to ART+ app, which captures an important shift in the development of Liepaja – the creation of the Libau–Romny railway line. The new object is a life-size model of the historical train and it can be viewed in the garden of the Liepaja Museum using the ART+ app (available for free for Android and iOS. Links to the app on the website – www.artplus.app).

    ART+ will work on iPhones released after 6S; a list of Android devices that will run the app available hers: https://developers.google.com/ar/devices#google_play_devices. ART+ will not run on devices that don’t support Google services.

    Liepaja has may different faces, directions of development, departments, stakeholders, each deciding that their field of work is most important. Every resident of Liepaja is affected by almost all of these fields – home or work next to one of port terminals, education, culture and art, the beach, parks, public transport. We are currently living in an “interesting” time, where being so divided is even dangerous. Liepaja artists’ association ASTE wants to highlight various moments of Liepaja’s development and history a- other interesting moments –, which we think everyone living in Liepaja should know and will allow visitors of our city to better understand why Liepaja is the way it is. The 3D model of the train commemorating the development of the railway in Liepaja is the first of many planned augmented reality objects about the history of Liepaja.

    Why is the train important?

    The train and bus station, designed by architect Paul Max Bertschy, was built in 1871 for the Libau–Romny railway line. The building was built on an open, sandy site; over time, the city moved closer to the station and factories and two-story wooden houses began to be built around it. People from all over the Russian Empire came to Liepaja and settled in the houses of emigrants, others were waiting for ships to leave for America, others were building fortifications around the city. Around half a million emigrants left through Liepaja from 1906 to 1914. Thanks to the newly built railway line, the city experienced rapid growth – trade turnover in the port increased several times, new industrial companies were formed by attracting foreign investments, the Liepaja resort experienced its heyday. If in 1861, 10 thousand inhabitants lived in the city, then in 1914, around 100 thousand people lived in Liepaja (for your interest, a little more than 67 thousand people live in Liepaja at the moment).

    How to view work in augmented reality?

    • The viewer will need a smartphone or a tablet (with GPS and internet connection). It should be mentioned that the application is about 300 MB in size, so we recommend downloading it using WIFI; however when running the app that is already on the device, it will still need an internet connection, but the amount of downloaded data will be small.
    • The viewer needs to go to the app store and download ART+. If you already have ART+ on your device, you need to go to the app store and update it.
    • A virtual object, such as the 3D model of the train, is located at a specific location shown on the map. The viewer must find this place in the garden of the Liepaja Museum and step onto the point, then he will be given the opportunity to press the button “View the artwork”. At this point, the object is placed on top or next to the viewer, and they can start their experience – walk around or enter the train (step inside the object), step back to see the object as a whole, or go closer to look at textures.
    • If something seems to have gone wrong, if the object does not look as it should, restart the app.

    ART+ was created in 2021 with the support of the VKKF program KulturElpa.

    In 2022, ART+ objects are being created with the support of Liepaja Municipality, Liepaja City Municipality institution “Culture Department”, Kurzeme Planning Region, State Culture Capital Foundation of Latvia (VKKF) and Liepaja University. ART+ objects are created as part of the EIT Community New European Bauhaus project “Growing Food In Liepaja” and is supported by the European Institute of Innovation and Technology (EIT), a body of the European Union. The 3D train model was created in cooperation with Liepaja Muzeum.

    The exhibition “Railway enters Liepaja (1871 – 1940)” can be viewed at the Liepaja Museum (Kurmajas pr. 16/18) until November 6, but the virtual 3D train model train can be viewed in the museum’s garden until the end of the year. After that, the train will be moved to it’s permanent location next to the Liepaja bus and train station.

    Working hours of the museum: Wednesday – Sunday from 10:00 to 18:00, Monday, Tuesday – closed.

  • AR app and website ART+ has been launched

    AR app and website ART+ has been launched

    A new augmented reality platform ART+ has been published for Android and iOS users, as well as all web users. ART+ offers more than 15 visual and sound artworks, which can be found in various places in Liepaja (can be viewed using a telephone or a tablet). The media and sound artwork included in the ART+ application can be viewed and heard from a distance, and explored close-up, some of them can even be entered. For those who cannot go for an art walk in Liepaja, a special website has been created, where all works can be viewed in a simulated augmented reality experience (website: https://artplus.app).

    ART+ users should note that the application will require permission to use the Camera app and location (GPS). The application is available for both Android and iOS users.

    The ART+ platform is designed as a digital gallery. Currently, the artworks in augmented reality can be viewed only in Liepaja, as the creators of the application are the Liepaja-based artists’ association ASTE. The creators of ART+ are working on curating more artworks that could be placed also in different locations.

    What is augmented reality (AR)?

    Augmented reality, AR, XR – these terms describe technologies and user experiences where an extra layer is added to the surrounding environment (the real life) using a digital device. These technologies can be more sophisticated, such as wearable technologies like Google Glass or Microsoft HoloLens, virtual reality (VR) devices, or simpler ones, such as a phone and a tablet. The content of augmented reality is mainly made up of training or learning simulations, games, audio guides, for example, in museums, galleries, tourist information points.

    ART+ uses a phone or a tablet to allow the user to see the artwork as through a window. When the artwork is found by walking up to it in its location, it is placed in this augmented reality environment – the viewer then can explore all the objects from a distance or up-close. We are inviting viewers to walk through and in between the objects, to search for different experiences and possible sound compositions in sound pieces. It is advisable to use headphones for the sound art objects.

    ART+ artists: Maija Demitere, Eva-Maria Lopez, Liga Velina, Eltons Kuns, Jekaterina Jevdokimova, Ivo Taurins, grupa “Nejausi”, Andrejs Poikans, Kristaps Pukitis, Milda Ziemane, Adelina Kalnina, Haralds Dravnieks, Marta Gutmane, Undine Celiane, Kaspars Levalds, Uldis Hasners u.c.

    ART+ on web: https://artplus.app/.   

    ART+ for Android: Play Store

    ART+ for iOS: Apple store

    ART+ was created with the support of the State Culture Capital Fund (VKKF) program KulturELPA. ART+ is created by ASTE, an association of artists based in Liepaja, in cooperation with Liepaja University Art Research Lab (MPLab, https://mplab.lv/).

  • Augmented Art v.01

    Augmented Art v.01

    Liepaja based media and sound art association ASTE has started developing an augmented reality art application. The project is being developed with the support of the State Culture Capital Fund’s program “KultūrELPA”.

    Why augmented reality?

    Augmented reality is neither new nor unique, but at the same time, like almost all contemporary technology, is known and relevant only to a small group of people – young people, those interested in / working with technology, new media and interdisciplinary art and technology students, who have been enticed by an enthusiastic teacher to go see the works of augmented reality or to develop an augmented reality project themselves. The augmented reality can be seen also in class trips to science and technology museums and exhibitions.

    The name “augmented reality” originated in 1990[1] (virtual reality – 1989). The dream of augmented reality is to offer people to augment their mind, (sensory) perception, to give them access to information in real time.

    Examples of augmented reality available daily would be audio guides in exhibitions, animated paintings, tourism applications that offer information about buildings and places. An undeveloped field in Latvia, but what already exists are marketing and shopping apps that offer information about, for example, how environmentally friendly a product is (cosmetics, cleaning products). Plant and mushroom recognition applications are available to users. Another example could be until recently quite popular augmented reality game Pokémon Go.

    In a way, a smartphone has some augmented reality function. At least in my life, many conversations include fact-checking. I do not believe in anyone who offer me specific information. Of course, not all topics of conversation interest me to such an extent that I devote energy to fact-checking. Smartphone and the internet have become part of my daily life; I assume I know everything I can find fast enough on the phone / internet. Communication is just one small part of having a smartphone.

    Why augmented reality art?

    Digital artwork is quite democratic. By that I mean that a digital work of art could be viewed, listened to, experienced on almost any digital device. A digital work of art, if it is not a work of virtual reality that requires special equipment, is more accessible than a sculpture, installation, a piece of visual art.

    The artist is a curator, internet, and social networks – a freely available museum, gallery.

    Many digital works of art are made for “fast” consumption; that is, the way they are exhibited and viewed on Instagram, Facebook, they do not claim to be discussed in art magazines, they do not expect to be interpreted in art history. The target audience of these works of art is like-minded communities, enthusiasts, casual spectators (friends, acquaintances). Even if they visually and conceptually try to transcend some boundaries, try to experiment with technique, material, aesthetics (which, however, they rarely do), people will not spend their time searching for them; people see digital artworks by accident – seeing a 3D visual work, illustrations in the Facebook news section between news, pictures of acquaintance on a vacation, pictures of flowers, children, and pets).

    We are inviting all artists and creative people from any field to offer their original works of art to be exhibited in the augmented reality art application. We hope to receive applications from amateur and professional groups, creative associations, traditional artists. We will help convert physical works of art into digital forms so that they can be exhibited online.

    The curators will seek out and invite digital and traditional artists to participate in the project to create a real mixture of different art fields, allowing the viewer to experience all kinds of contemporary artworks. And it will be a challenge for digital artists to offer their artworks to a harder-to-reach audience – people who do not follow them on social media.

    I hope that the platform we will be creating will reduce the gap that exists between people of different generations and people from different fields of art. I hope that the artists will take up the challenge of exhibiting their works in new ways.


    [1] https://www.interaction-design.org/literature/article/augmented-reality-the-past-the-present-and-the-future